In Object-Oriented Programming, both interfaces and abstract classes help you design flexible, reusable code.
But they’re not the same. Let’s break down the difference in a clean and simple way
What is an Interface?
- A pure blueprint - it can only contain:
- Method signatures (no body)
- final static constants
- Cannot have Constructors
Example:
interface Animal
{
void makeSound();
}
What is an abstract class
?
-
A class that can have both abstract and non-abstract methods.
-
Can have fields, constructors, and full method bodies.
-
Cannot be directly instantiated.
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